Virtual Louvre

From FDHwiki
Revision as of 17:16, 21 November 2019 by Robin.szymczak (talk | contribs) (Created page with "Room generation in unity : We are taking as input a list with walls and generate it in unity. We choose to define each wall as an object with two points and an orientation (n...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Room generation in unity : We are taking as input a list with walls and generate it in unity. We choose to define each wall as an object with two points and an orientation (north, west etc).

User environment : Create the player and the possibility to interact with the environment.

Painting generator : We have to create the paintings at the right size displaying the author and the description.