Virtual Louvre

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Revision as of 17:17, 21 November 2019 by Robin.szymczak (talk | contribs)
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Room generation in unity

We are taking as input a list with walls and generate it in unity. We choose to define each wall as an object with two points and an orientation (north, west etc).


User environment

Create the player and the possibility to interact with the environment.


Painting generator

We have to create the paintings at the right size displaying the author and the description.